Olly Dixon

OLLY DIXON

ollydixon.com

Principal Software Engineer

20 years in technology, helping scale, design, and deploy over 100 platforms, many from scratch to millions of users.

Hands-on full-stack developer with commercial experience in over 30 frameworks.

Proven track record of leading teams and shipping products across a broad range of company types, from enterprises to funded startups.

Education

Double Honors
Engineering & Computer Science
UCLAN University, North England
Graduated with a double honors degree. My focus was on Game Engines. At the time, UCLAN had the top game engines course in the UK.
  • Developed a game engine from scratch in C++, without using standard libraries.
  • Created 3D games for project submissions, including a 3D Asteroids game.
  • Began developing apps in 2008 using C#, including an app for HP Touch devices that allowed users to contact university professors by sending emails to their PCs.
  • Earned multiple Udemy certificates and continue learning through apps such as Brilliant, Udemy, Elevate, Babbel, and Duolingo, ranking in the top 7% of learners.

Some Projects I've Worked On

Delivered over 50 platforms from scratch.

Standout

STANDOUT (HARDWARE)

A unique hardware solution for remote teams and nomads. I created the hardware 3D designs, ordered customer PCB parts and created the patent which I later sold to a company.

Vegiano

VEGIANO (SOFTWARE)

Recipe app for vegans and vegetarians. I created this from scratch with Flutter and tRPC/SQL backend. It has many features, such as messaging, AI recipes, reels based on trending and user tastes.

RQSTIVAL

RQSTIVAL

Virtual events platform for DJs and artists built during COVID. I built scalable streaming backend via K8, real-time features, and interactive UI. Used Node, React, and WebRTC.

RefreshMe

REFRESHME

A massage booking app with a dynamic booking system that could schedule based on geo-location, like Squeeze massage but home bookings.

Universe Pandemic

UNIVERSE PANDEMIC 1 & 2

Global strategy games for iOS and Android. Created game logic, UI, and monetization systems. 2M+ downloads worldwide. I created the game engine, graphics and artwork.

Powgo

POWGO

Fitness and wellbeing platform for remote teams. I created the application and recorded over 3000 videos for content.

Drowzee

Drowzee (HARDWARE/SOFTWARE)

I created Drowzee AS's Pendulum App, a neurofeedback app that reads brain waves in real-time, I had to use hardware to read the brain waves and then send the data to the app.

Bap

Bap

Bap was kind of like Slack but for co-working spaces. It had food ordering options, event management and much more. Was available on macOS, Windows, Linux, and had a mobile. Built in Flutter hosted with tRPC.

Righter

Righter

Righter, a political dating app, reaching #10 on the trending apps list in the USA in March 2019. I used React Native, Node with MongoDB and Redis.

9PM

9PM

9PM was a healthy version of Instagram, instead having no reels or posts and only stories and events. I used Expo and Rust/Mongo/Redis and K8 for the backend.

Technology Experience

Hands-on across mobile, frontend, backend, data, cloud, systems, and product design.

100+ platforms
30+ frameworks
20 years

Mobile

Flutter

+5 years

13 customer-ready platforms taken from blank repo to market.

Mobile

Expo / React Native

+9 years

16+ released mobile platforms, from MVPs to scaled consumer apps.

Frontend

SvelteKit

+5 years

27+ deployments; my go-to for fast, durable product frontends.

Native

Native iOS and Android

+13 years

Built mobile apps before cross-platform stacks got comfortable.

API

NodeJS

+8 years

40+ APIs across Express, tRPC, video compression, and live streaming.

Systems

Rust

+4 years

6+ production APIs built from scratch for real user bases.

Data

Database Technologies

+20 years

SQL, MongoDB, GraphQL, Firebase, and data models at scale.

Web

PHP

+20 years

20-year foundation, from local business sites to long-running platforms.

Engines

C++

+3 years

Custom 3D engines, hand-rolled matrix math, no STL dependency.

Games

Unity

+2 years

Rapid game prototypes and interactive demos.

Games

Java

+4 years

Released game engine; one title hit 1M downloads in 3 months.

Product

UX/Design

+20 years

Nano degrees plus product instincts for apps that feel sharp and useful.

Infra

Kubernetes / K8s

+5 years

Scalable app deployments across vanilla dashboards and Scaleway hosting.

Cloud

Google Cloud Platform

+8 years

Production platforms deployed, monitored, and scaled on Google Cloud.

Ops

Linux

+20 years

Deep system administration and production Linux experience.

Work History

Polydelic

CTO - POLYDELIC

September 2017 to Present

Polydelic is a startup software house, created in 2018. Our focus is building funded startups from scratch. Delivered over 50 platforms, some scaled to millions of users. I was responsible for sales, designing, developing, architecture, growing teams, deploying and much more. I was also acting as CTO for many of these companies.

itslearning

PROJECT MANAGER - ITSLEARNING

September 2015 to April 2017

Itslearning is an enterprise ed-tech company with large market share in Europe. I created, managed and deployed their mobile applications. Their apps had +400k daily active users.

Triple J

LEAD DEVELOPER - TRIPLE J

September 2013 to May 2015

Triple J, based in Sydney, is one of the most hip radio stations in the world. I was hired on a 6-month contract to create and deploy a new radio prompt for presenters inside radio booths.

Appscore

LEAD DEVELOPER - APPSCORE

September 2011 to May 2013

Appscore, based in Melbourne, is an enterprise software deployment house. In Appscore's core I had to go out to customers such as Mercedes-Daimler, understand their needs and requirements, then develop and tweak the product. For example, we developed an interactive commercial sales tool for Mercedes garages that is used all over the world.

City of Melbourne

DEVELOPER - CITY OF MELBOURNE

August 2010 to August 2011

City of Melbourne's planning department needed a temporary developer to create planning graphs and calculations for planning permits. This was a highly complex project that involved more than 500 tables in a MySQL database and a Java Tomcat server, mixed with PHP.

The Idol

DEVELOPER - THE IDOL

August 2009 to August 2010

The Idol was my first job after university. They specialize in building real-time insurance quotation engines. They went from a few developers when I worked there to 150+ staff members. I aided in the development.

Forward-Sites

FOUNDER - FORWARD-SITES

October 2007 to August 2009

Founded and managed a web solutions company, delivering websites and e-commerce platforms for small businesses. Led all aspects of the business, from client acquisition to project delivery and support. Deployed more than 30 business platforms, some of them still up and running today.

Other Jobs

Other Jobs

Many part-time side gigs before university, such as:

  • Road worker for over a year
  • Insurance Broker
  • Kitchen Salesman
  • Energy Salesman, door to door
  • Bartender for several years
  • Pub Manager over a summer
  • Construction Industry (Bricklayer & Handyman)